My role: I built the core editor experience on Content Arcade's flagship design app. I shipped multi-layer selection (select, group, and move layers together in the canvas), built iCloud drafts sync that keeps a design perfectly in step across iPhone, iPad, and Mac, and cut the app size in half without cutting features.
Selected work
Apps people actually use.
Consumer creative tools, fintech, and open-source SDKs, each shipped to real users at real scale.
My role: I developed Kinde's open-source authentication SDK for iOS. I implemented OAuth 2.0 passwordless flows that stay secure and pleasant on mobile, generated a type-safe API layer with OpenAPI Generator, and wrote the unit tests and release documentation other developers depend on.
My role: I worked on the official app of Qatar's national fuel company, where drivers pay at the pump without leaving the car. I shipped scan-to-pay with Apple Pay and push notifications, revamped the UI end to end, and hardened the payment surface with SSL pinning and jailbreak detection.
My role: I built the template system for this small-business invoicing app: 30+ invoice templates as fully responsive native UI, with one layout system rendering pixel-precise documents from an iPhone SE to a 12.9″ iPad Pro.
Expertise
The full stack of an iOS app.
From the first line of Swift to the funnel dashboard that proves it worked.
Languages & UI
Architecture
Data & Concurrency
Monetization & Subscriptions
Growth & Analytics
AI Engineering & Workflow
Platform & Connectivity
Tooling & Delivery
Experience
Since 2019, without pause.
7 years across consumer creative tools, fintech, and developer SDKs.
Senior engineer across client products. Shipped WOQOD's scan-to-pay with Apple Pay and hardened it with SSL pinning and jailbreak detection, built Kinde's open-source OAuth 2.0 SDK with OpenAPI-generated APIs and full test coverage, and moved the whole workflow AI-first with Claude.
Consumer creative tools at scale. Built Logo Maker's multi-layer editor and iCloud drafts sync across iPhone, iPad, and Mac, cut its app size in half, and shipped Invoice Maker's 30+ responsive templates. First deep dive into subscriptions, paywalls, and what actually converts.
About
Engineering is a design discipline.
I've spent 7 years on Apple platforms because they reward the thing I care about most. The last 10%. The animation curve. The haptic. The layout that holds on every screen size. That's usually where an app stops being functional and starts being good.
The work kept following a pattern. Something genuinely hard under the hood, like layer systems, iCloud sync, OAuth flows, and payment security, made to feel effortless on the surface. Users never see the hard part. That's the point.
Somewhere along the way I fell into the business side of apps. Paywalls, trials, StoreKit, and the A/B tests and BigQuery funnels that prove which of them actually convert. It turns out shipping beautiful things and shipping profitable things are the same skill, practiced twice.
These days I work AI-first, with Claude, Claude Code, and the modern toolchain, for deep research, rapid prototyping, and shipping AI-powered features. It multiplies what one engineer with strong design instincts can deliver. This site is the proof. Researched, designed, and built exactly that way.
- Experience7+ years · since 2019
- Apps shipped25+ on the App Store
- PlatformsiOS · iPadOS · macOS
- Current roleSenior iOS Engineer · letsremotify
- MentoringBook a 1:1 on Topmate
Outside of client work I'm driven by fitness, creativity, and art, and by building indie apps and mentoring engineers who are earlier in the same journey I started in 2019.
Beyond code
Trained eyes, fast hands.
The hobbies aren't random: they're all reaction time, framing, and craft.
Table tennis
Milliseconds matter. Same reason I care about 120Hz scrolling.
Tekken 8
Frame data is just performance profiling with a health bar.
Photography
Composition, light, and restraint. The same rules as good UI.
Videography
Pacing and motion. Every good app transition is a good cut.
Click and type the line. Every key thocks.
Playground
Poke around my Mac.
A tiny macOS, built from scratch for this page. The windows drag, the dock magnifies, the clock is live, and everything links somewhere real.
Muhammad Afham, Senior iOS Engineer. 7+ years of subscription apps, canvas editors, payments, and the last 10% that makes them feel good.
Say hi: email · LinkedIn · book a 1:1
Shooting in progress. The gallery ships with the blog.
Muhammad Afham
in/m-afham · Senior iOS Engineer7+ years shipping subscription apps for Apple platforms. Open to senior roles and freelance work.
Open profile ↗m-afham
github.com/m-afhamOpen source home of the Kinde iOS SDK work: OAuth 2.0, OpenAPI Generator, XCTest.
Open profile ↗M Afham
user 8451247Answering iOS questions since the UIKit days. Swift, StoreKit, and the occasional Core Data rescue.
Open profile ↗Book a 1:1
topmate.io/muhammad_afham10Mentoring for iOS engineers: career, code review, subscriptions, or breaking into Apple platforms.
Book a session ↗Contact
Let's build something people love.
Open to senior iOS/macOS roles, freelance projects, and conversations about indie apps or mentoring.